{
  "1": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 1,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "通用无特性AI（到距离-放技能）",
    "SkillReleaseProbability": 100,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "10": {
    "AlertActionList": [8],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 10,
    "InBattleActionId": 17,
    "IsAlertAction": true,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": true,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": true,
    "IsPlayVigilanceAction": true,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 3200,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_world_alert",
    "PlayActionId": [7, 8, 9, 3010001, 3010002, 3010003, 3010004],
    "PlayActionMode": 0,
    "PlayActionProbability": 60,
    "RandomMoveProbability": 65,
    "RandomMoveRadius": 5.0,
    "Remarks": "大世界通用近战AI(带特殊生态逻辑)站桩哥布林",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "100": {
    "AlertActionList": [8],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 100,
    "InBattleActionId": 0,
    "IsAlertAction": true,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": true,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": true,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": true,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 3200,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 12010103,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_world_alert",
    "PlayActionId": [7, 8, 9, 3010001, 3010002, 3010003, 3010004],
    "PlayActionMode": 1,
    "PlayActionProbability": 60,
    "RandomMoveProbability": 50,
    "RandomMoveRadius": 5.0,
    "Remarks": "龙爪哥布林-埋伏怪",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "1000": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 0,
    "AlertNormalPatrolPath": "",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [
      [4040008.0, 5.0, 0.0, 0.0, 0.0, 0.0],
      [4040011.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040009.0, 0.0, 1.0, 127.19999694824219, 22.549999237060547, 122.80000305175781],
      [4040016.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040010.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040014.0, 0.0, 0.0, 0.0, 0.0, 0.0],
      [4039806.0, 0.0, 0.0, 0.0, 0.0, 0.0],
      [4040009.0, 0.0, 1.0, 127.4800033569336, 22.6200008392334, 136.0800018310547],
      [4040013.0, 0.0, 3.0, 127.43000030517578, 22.6200008392334, 134.86000061035156],
      [4040012.0, 0.0, 0.0, 0.0, 0.0, 0.0],
      [4040015.0, 0.0, 0.0, 0.0, 0.0, 0.0],
      [4040009.0, 0.0, 1.0, 127.19999694824219, 22.549999237060547, 122.80000305175781],
      [4040016.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040011.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040008.0, 5.0, 0.0, 0.0, 0.0, 0.0],
      [4040002.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040009.0, 0.0, 1.0, 127.4800033569336, 22.6200008392334, 136.0800018310547],
      [4040016.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040010.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040011.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040008.0, 5.0, 0.0, 0.0, 0.0, 0.0],
      [4040002.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040009.0, 0.0, 1.0, 127.4800033569336, 22.6200008392334, 136.0800018310547],
      [4040016.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040010.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040011.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040008.0, 5.0, 0.0, 0.0, 0.0, 0.0],
      [4040002.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040009.0, 0.0, 1.0, 127.4800033569336, 22.6200008392334, 136.0800018310547],
      [4040016.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040010.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040011.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040008.0, 5.0, 0.0, 0.0, 0.0, 0.0],
      [4040002.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040009.0, 0.0, 1.0, 127.4800033569336, 22.6200008392334, 136.0800018310547],
      [4040016.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040010.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040011.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040008.0, 5.0, 0.0, 0.0, 0.0, 0.0],
      [4040002.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040009.0, 0.0, 1.0, 127.4800033569336, 22.6200008392334, 136.0800018310547],
      [4040016.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040010.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040011.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040008.0, 5.0, 0.0, 0.0, 0.0, 0.0],
      [4040002.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040009.0, 0.0, 1.0, 127.4800033569336, 22.6200008392334, 136.0800018310547],
      [4040016.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040010.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040011.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040008.0, 5.0, 0.0, 0.0, 0.0, 0.0],
      [4040002.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040009.0, 0.0, 1.0, 127.4800033569336, 22.6200008392334, 136.0800018310547],
      [4040016.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040010.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040011.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040008.0, 5.0, 0.0, 0.0, 0.0, 0.0],
      [4040002.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040009.0, 0.0, 1.0, 127.4800033569336, 22.6200008392334, 136.0800018310547],
      [4040016.0, 10.0, 0.0, 0.0, 0.0, 0.0],
      [4040010.0, 10.0, 0.0, 0.0, 0.0, 0.0]
    ],
    "Id": 1000,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": false,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": false,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": false,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": false,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 0,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 0,
    "MinAlertBackTime": 0,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 0,
    "NormalBattleSubTree": "",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "",
    "NormalSkillList": [4040001, 4040006, 4040005],
    "NormalSubTree": "",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "",
    "SkillReleaseProbability": 0,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": ""
  },
  "1001": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 0,
    "AlertNormalPatrolPath": "",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [
      [4001011.0, 7.0, 0.0, 0.0, 0.0, 0.0],
      [4001019.0, 6.0, 0.0, 0.0, 0.0, 0.0],
      [4001032.0, 22.0, 0.0, 0.0, 0.0, 0.0],
      [4001014.0, 3.0999999046325684, 1.0, -137.0, 113.0, 39.0],
      [4001007.0, 33.0, 0.0, 0.0, 0.0, 0.0],
      [4001014.0, 3.0999999046325684, 1.0, -137.0, 113.0, 39.0],
      [4001033.0, 31.5, 0.0, 0.0, 0.0, 0.0],
      [4001011.0, 7.0, 0.0, 0.0, 0.0, 0.0],
      [4001019.0, 6.0, 0.0, 0.0, 0.0, 0.0],
      [4001031.0, 1.7999999523162842, 0.0, 0.0, 0.0, 0.0],
      [4001032.0, 22.0, 0.0, 0.0, 0.0, 0.0],
      [4001019.0, 6.0, 0.0, 0.0, 0.0, 0.0],
      [4001014.0, 3.0999999046325684, 1.0, -137.0, 113.0, 39.0],
      [4001007.0, 33.0, 0.0, 0.0, 0.0, 0.0],
      [4001031.0, 1.7999999523162842, 0.0, 0.0, 0.0, 0.0],
      [4001011.0, 7.0, 0.0, 0.0, 0.0, 0.0],
      [4001019.0, 6.0, 0.0, 0.0, 0.0, 0.0],
      [4001032.0, 22.0, 0.0, 0.0, 0.0, 0.0],
      [4001014.0, 3.0999999046325684, 1.0, -137.0, 113.0, 39.0],
      [4001007.0, 33.0, 0.0, 0.0, 0.0, 0.0],
      [4001011.0, 7.0, 0.0, 0.0, 0.0, 0.0],
      [4001019.0, 6.0, 0.0, 0.0, 0.0, 0.0],
      [4001031.0, 1.7999999523162842, 0.0, 0.0, 0.0, 0.0],
      [4001032.0, 22.0, 0.0, 0.0, 0.0, 0.0],
      [4001019.0, 6.0, 0.0, 0.0, 0.0, 0.0],
      [4001014.0, 3.0999999046325684, 1.0, -137.0, 113.0, 39.0],
      [4001007.0, 33.0, 0.0, 0.0, 0.0, 0.0],
      [4001031.0, 1.7999999523162842, 0.0, 0.0, 0.0, 0.0],
      [4001011.0, 7.0, 0.0, 0.0, 0.0, 0.0],
      [4001019.0, 6.0, 0.0, 0.0, 0.0, 0.0],
      [4001032.0, 22.0, 0.0, 0.0, 0.0, 0.0],
      [4001014.0, 3.0999999046325684, 1.0, -137.0, 113.0, 39.0],
      [4001007.0, 33.0, 0.0, 0.0, 0.0, 0.0]
    ],
    "Id": 1001,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": false,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": false,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": false,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": false,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 0,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 0,
    "MinAlertBackTime": 0,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 0,
    "NormalBattleSubTree": "",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "",
    "NormalSkillList": [4001005, 4001002, 4001001],
    "NormalSubTree": "",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "",
    "SkillReleaseProbability": 0,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": ""
  },
  "10069": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 100,
    "CoreSkillTable": [],
    "Id": 10069,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": true,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 3200,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "10069_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_world_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 60,
    "RandomMoveProbability": 65,
    "RandomMoveRadius": 5.0,
    "Remarks": "蜘蛛王用专属AI",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "101": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 100,
    "CoreSkillTable": [],
    "Id": 101,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": false,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": false,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "大秘境临时远程怪AI（几乎不追击）",
    "SkillReleaseProbability": 50,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "10104": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 100,
    "CoreSkillTable": [],
    "Id": 10104,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": true,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 3200,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "10104_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_world_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 60,
    "RandomMoveProbability": 65,
    "RandomMoveRadius": 5.0,
    "Remarks": "精英鱼人战士",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "10105": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 100,
    "CoreSkillTable": [],
    "Id": 10105,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": false,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": true,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 3200,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "10105_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_world_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 60,
    "RandomMoveProbability": 65,
    "RandomMoveRadius": 5.0,
    "Remarks": "精英鱼人法师",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "102": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 2.5,
    "BackSkillId": 144014,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 80,
    "CoreSkillTable": [],
    "Id": 102,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": true,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": false,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 12.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 2.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "龙爪罗罗拉",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "103": {
    "AlertActionList": [8],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 103,
    "InBattleActionId": 17,
    "IsAlertAction": true,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": true,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": true,
    "IsPlayVigilanceAction": true,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 3200,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_103",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_world_alert",
    "PlayActionId": [7, 8, 9, 3010001, 3010002, 3010003, 3010004],
    "PlayActionMode": 1,
    "PlayActionProbability": 60,
    "RandomMoveProbability": 50,
    "RandomMoveRadius": 5.0,
    "Remarks": "龙爪哥布林（概率播进战动作）",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "11": {
    "AlertActionList": [8],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 30,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 2.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase_heal",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 100,
    "CoreSkillTable": [],
    "Id": 11,
    "InBattleActionId": 17,
    "IsAlertAction": true,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": true,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": true,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": false,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 1600,
    "MaxAlertDis": 12.0,
    "MaxAlertMoveTime": 5000,
    "MinAlertBackTime": 800,
    "MinAlertDis": 6.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_world_alert",
    "PlayActionId": [7, 8, 9, 3010001, 3010002, 3010003, 3010004],
    "PlayActionMode": 0,
    "PlayActionProbability": 60,
    "RandomMoveProbability": 65,
    "RandomMoveRadius": 5.0,
    "Remarks": "大世界通用远程AI(带特殊生态逻辑)站桩哥布林",
    "SkillReleaseProbability": 60,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "110": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 100,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 2213,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 110,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": true,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": false,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 3200,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 1,
    "PlayActionProbability": 35,
    "RandomMoveProbability": 65,
    "RandomMoveRadius": 5.0,
    "Remarks": "左右横移较多 模拟PVP远程",
    "SkillReleaseProbability": 60,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "111": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 70,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 60,
    "CoreSkillTable": [],
    "Id": 111,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": false,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 3200,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 1,
    "PlayActionProbability": 35,
    "RandomMoveProbability": 65,
    "RandomMoveRadius": 5.0,
    "Remarks": "左右横移较多 模拟PVP治疗",
    "SkillReleaseProbability": 60,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "112": {
    "AlertActionList": [8],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 112,
    "InBattleActionId": 17,
    "IsAlertAction": true,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": true,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": true,
    "IsPlayVigilanceAction": true,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 3200,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_world_alert",
    "PlayActionId": [7, 8, 9, 3010001, 3010002, 3010003, 3010004],
    "PlayActionMode": 1,
    "PlayActionProbability": 60,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 5.0,
    "Remarks": "卡尼曼PVP近战（无警戒）",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "113": {
    "AlertActionList": [8],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 113,
    "InBattleActionId": 17,
    "IsAlertAction": true,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": true,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": true,
    "IsPlayVigilanceAction": true,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 3200,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_world_alert",
    "PlayActionId": [7, 8, 9, 3010001, 3010002, 3010003, 3010004],
    "PlayActionMode": 1,
    "PlayActionProbability": 60,
    "RandomMoveProbability": 50,
    "RandomMoveRadius": 5.0,
    "Remarks": "卡尼曼PVP近战（有警戒）",
    "SkillReleaseProbability": 50,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "12": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 12,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": true,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 3200,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_world_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 60,
    "RandomMoveProbability": 65,
    "RandomMoveRadius": 5.0,
    "Remarks": "大世界通用近战AI会乱走(带特殊生态逻辑)",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "120": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 120,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "守护尼尔森-通用无特性AI（到距离-放技能）",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "121": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 100,
    "CoreSkillTable": [],
    "Id": 121,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": false,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "守护尼尔森-远程游走通用AI（会移动保持与目标的距离）",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "122": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 0,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 122,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": false,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": false,
    "IsPatrol": true,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 0,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 0,
    "MinAlertBackTime": 0,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 0,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "新英雄本AI（到距离-放技能 无警戒移动 会巡逻）",
    "SkillReleaseProbability": 100,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "123": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 0,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 123,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": false,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": false,
    "IsPatrol": true,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": true,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 0,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 0,
    "MinAlertBackTime": 0,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 0,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "新英雄本AI（到距离-放技能 无警戒移动 有初始技能 会巡逻）",
    "SkillReleaseProbability": 100,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "124": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 0,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 124,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": false,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": true,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": false,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 0,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 0,
    "MinAlertBackTime": 0,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 0,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "新英雄本AI（不移动只放技能）",
    "SkillReleaseProbability": 100,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "125": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 20,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 125,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": false,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 20000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 13000,
    "MinAlertBackTime": 10000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 7000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 65,
    "RandomMoveRadius": 5.0,
    "Remarks": "新英雄本AI（小量游走避免重叠-放技能）",
    "SkillReleaseProbability": 100,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "126": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 0,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 126,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": false,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": false,
    "IsPatrol": true,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 0,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 0,
    "MinAlertBackTime": 0,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 0,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "新英雄本AI（相比122，进战前小范围游走）",
    "SkillReleaseProbability": 100,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "13": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 30,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 2.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase_heal",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 100,
    "CoreSkillTable": [],
    "Id": 13,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": false,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 1600,
    "MaxAlertDis": 12.0,
    "MaxAlertMoveTime": 5000,
    "MinAlertBackTime": 800,
    "MinAlertDis": 6.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_world_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 60,
    "RandomMoveProbability": 65,
    "RandomMoveRadius": 5.0,
    "Remarks": "大世界通用远程AI会乱走(带特殊生态逻辑)",
    "SkillReleaseProbability": 60,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "130": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 100,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 130,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": false,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "纳鲁鲁AI",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "14": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 14,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": true,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": true,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 3200,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_world_alert",
    "PlayActionId": [3010005, 3010006, 16],
    "PlayActionMode": 1,
    "PlayActionProbability": 60,
    "RandomMoveProbability": 65,
    "RandomMoveRadius": 5.0,
    "Remarks": "大世界通用近战AI会乱走(带特殊生态逻辑)散怪牛羊通用",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "15": {
    "AlertActionList": [8],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 0,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 15,
    "InBattleActionId": 17,
    "IsAlertAction": true,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": true,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": true,
    "IsPlayVigilanceAction": true,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 3200,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_world_alert",
    "PlayActionId": [7, 8, 9, 3010001, 3010002, 3010003, 3010004],
    "PlayActionMode": 1,
    "PlayActionProbability": 60,
    "RandomMoveProbability": 50,
    "RandomMoveRadius": 5.0,
    "Remarks": "大世界通用近战AI会乱走(带特殊生态逻辑)普通哥布林通用",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "150": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 100,
    "CoreSkillTable": [],
    "Id": 150,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "攻打阶段三守护ai",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "151": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 40,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 2.5,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 151,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": true,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": false,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 5.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 2.5,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "攻打阶段阶段一巡逻",
    "SkillReleaseProbability": 100,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "152": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 100,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 2.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase_tank",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 152,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": false,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 8.0,
    "MaxAlertMoveTime": 5000,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 3.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_battle_tank",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [35, 36],
    "PlayActionMode": 1,
    "PlayActionProbability": 100,
    "RandomMoveProbability": 30,
    "RandomMoveRadius": 2.0,
    "Remarks": "攻打阶段一散怪",
    "SkillReleaseProbability": 100,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "153": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 0,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 153,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "镜像本塔塔战斗（到距离-放技能）",
    "SkillReleaseProbability": 95,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "16": {
    "AlertActionList": [8],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 10,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 2.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase_heal",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 80,
    "CoreSkillTable": [],
    "Id": 16,
    "InBattleActionId": 17,
    "IsAlertAction": true,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": true,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": true,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": false,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 1600,
    "MaxAlertDis": 12.0,
    "MaxAlertMoveTime": 5000,
    "MinAlertBackTime": 800,
    "MinAlertDis": 6.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_world_alert",
    "PlayActionId": [7, 8, 9, 3010001, 3010002, 3010003, 3010004],
    "PlayActionMode": 1,
    "PlayActionProbability": 60,
    "RandomMoveProbability": 30,
    "RandomMoveRadius": 5.0,
    "Remarks": "大世界通用远程AI会乱走(带特殊生态逻辑)普通哥布林通用",
    "SkillReleaseProbability": 60,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "17": {
    "AlertActionList": [8],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 17,
    "InBattleActionId": 17,
    "IsAlertAction": true,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": true,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": true,
    "IsPlayVigilanceAction": true,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 3200,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_world_alert",
    "PlayActionId": [7, 8, 9, 3010001, 3010002, 3010003, 3010004],
    "PlayActionMode": 1,
    "PlayActionProbability": 60,
    "RandomMoveProbability": 50,
    "RandomMoveRadius": 5.0,
    "Remarks": "大世界通用近战AI(带特殊生态逻辑)精英哥布林通用",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "18": {
    "AlertActionList": [8],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 30,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 2.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase_heal",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 60,
    "CoreSkillTable": [],
    "Id": 18,
    "InBattleActionId": 17,
    "IsAlertAction": true,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": true,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": true,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": false,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 1600,
    "MaxAlertDis": 12.0,
    "MaxAlertMoveTime": 5000,
    "MinAlertBackTime": 800,
    "MinAlertDis": 6.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_world_alert",
    "PlayActionId": [7, 8, 9, 3010001, 3010002, 3010003, 3010004],
    "PlayActionMode": 1,
    "PlayActionProbability": 60,
    "RandomMoveProbability": 50,
    "RandomMoveRadius": 5.0,
    "Remarks": "大世界通用远程AI(带特殊生态逻辑)精英哥布林通用",
    "SkillReleaseProbability": 60,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "19": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 30,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 2.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase_heal",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 19,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": false,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": true,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": false,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 1600,
    "MaxAlertDis": 12.0,
    "MaxAlertMoveTime": 5000,
    "MinAlertBackTime": 800,
    "MinAlertDis": 6.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_escape",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_world_alert",
    "PlayActionId": [],
    "PlayActionMode": 60,
    "PlayActionProbability": 60,
    "RandomMoveProbability": 50,
    "RandomMoveRadius": 5.0,
    "Remarks": "大世界通用不攻击只逃跑生态AI",
    "SkillReleaseProbability": 100,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "2": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 100,
    "CoreSkillTable": [],
    "Id": 2,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": false,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "远程游走通用AI（会移动保持与目标的距离）",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "20": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 30,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 2.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase_heal",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 20,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": false,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": true,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": false,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 1600,
    "MaxAlertDis": 12.0,
    "MaxAlertMoveTime": 5000,
    "MinAlertBackTime": 800,
    "MinAlertDis": 6.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_escape",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_world_alert",
    "PlayActionId": [3010015, 3010016, 3010019],
    "PlayActionMode": 1,
    "PlayActionProbability": 60,
    "RandomMoveProbability": 50,
    "RandomMoveRadius": 5.0,
    "Remarks": "大世界小猪通用不攻击只逃跑生态AI",
    "SkillReleaseProbability": 100,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "200": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 0,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 200,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": false,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 0,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 0,
    "MinAlertBackTime": 0,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 0,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "新英雄本AI（到距离-放技能 无警戒移动）",
    "SkillReleaseProbability": 100,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "21": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 21,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": true,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 3200,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_world_alert",
    "PlayActionId": [3010015, 3010016, 3010017],
    "PlayActionMode": 0,
    "PlayActionProbability": 60,
    "RandomMoveProbability": 65,
    "RandomMoveRadius": 5.0,
    "Remarks": "大世界野猪近战AI会乱走(带特殊生态逻辑)",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "22": {
    "AlertActionList": [8],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 0,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 22,
    "InBattleActionId": 17,
    "IsAlertAction": true,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": true,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": true,
    "IsPlayVigilanceAction": true,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 3200,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_world_alert",
    "PlayActionId": [7, 8, 9, 3010001, 3010002, 3010003, 3010004],
    "PlayActionMode": 1,
    "PlayActionProbability": 60,
    "RandomMoveProbability": 50,
    "RandomMoveRadius": 5.0,
    "Remarks": "大世界通用近战AI会乱走(带特殊生态逻辑)哥布林通用（无警戒）",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "23": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 0,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase_heal",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 23,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": false,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": true,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": false,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 3200,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_escape_jinzhu",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_world_alert",
    "PlayActionId": [3010015, 3010016, 3010017],
    "PlayActionMode": 1,
    "PlayActionProbability": 60,
    "RandomMoveProbability": 50,
    "RandomMoveRadius": 5.0,
    "Remarks": "大世界野猪近战AI会乱走(带特殊生态逻辑)",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "3": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 0,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 3,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 0,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 0,
    "MinAlertBackTime": 0,
    "MinAlertDis": 2.5,
    "MinAlertMoveTime": 0,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "自爆机器人AI（追击目标boom！）",
    "SkillReleaseProbability": 100,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "300": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 90,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 300,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "通用NPC战斗AI（带有游荡行为）",
    "SkillReleaseProbability": 70,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "4": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 0,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase_standing",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 4,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": false,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": true,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": false,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 0,
    "MaxAlertDis": 16.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 0,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle_standing",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "定点AI（单纯不警戒移动）",
    "SkillReleaseProbability": 100,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "40050": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 0,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 40050,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": false,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": false,
    "IsPatrol": true,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 0,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 0,
    "MinAlertBackTime": 0,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 0,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "dng_6001_monster_40050_base",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "40050火焰兽人AI",
    "SkillReleaseProbability": 100,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "40060": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 100,
    "CoreSkillTable": [],
    "Id": 40060,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": true,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": true,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 3200,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 1700306,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_world_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 60,
    "RandomMoveProbability": 65,
    "RandomMoveRadius": 5.0,
    "Remarks": "40060蜘蛛AI",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "40072": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 0,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 40072,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": false,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": false,
    "IsPatrol": true,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 0,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 0,
    "MinAlertBackTime": 0,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 0,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "dng_6001_monster_40072_base",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "40072巨斧哥布林AI",
    "SkillReleaseProbability": 100,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "40073": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 0,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 40073,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": false,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": false,
    "IsPatrol": true,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 0,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 0,
    "MinAlertBackTime": 0,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 0,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "dng_6001_monster_40073_base",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "40073巨斧哥布林AI",
    "SkillReleaseProbability": 100,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "4206": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 0,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 4206,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": false,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": false,
    "IsPatrol": true,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": true,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 0,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 0,
    "MinAlertBackTime": 0,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 0,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 100414,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "5307视野层级剑盾哥布林",
    "SkillReleaseProbability": 100,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "49": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 0,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 49,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": true,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 3200,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_world_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 60,
    "RandomMoveProbability": 65,
    "RandomMoveRadius": 5.0,
    "Remarks": "大世界通用近战AI会乱走(带特殊生态逻辑)（无警戒）",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "5": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 80,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 3.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase_harass",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 5,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 4000,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 2.5,
    "MinAlertMoveTime": 2500,
    "NormalBattleSubTree": "com_monster_battle_harass",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "骚扰AI（移动频繁高攻击欲望低）",
    "SkillReleaseProbability": 30,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "50": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 0,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 50,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "大世界站立通用AI（无警戒）",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "51": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 0,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 51,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": false,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": true,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": false,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "大世界站桩通用AI",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "52": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 52,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": true,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": true,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "大世界巡逻通用AI",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "53": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 53,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": false,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "大世界sleep通用AI-牛羊",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "530301": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 0,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 530301,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 0,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 0,
    "MinAlertBackTime": 0,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 0,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "雷暴本通用ai（到距离-放技能 无警戒移动）",
    "SkillReleaseProbability": 100,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "530302": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 0,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase_standing",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 530302,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": false,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": true,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": false,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 0,
    "MaxAlertDis": 16.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 0,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle_no_move",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "雷暴本通用ai（纯纯站桩一点不动）",
    "SkillReleaseProbability": 100,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "530303": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 100,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 4.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 530303,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 10.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 5.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "雷暴本通用ai（60游走）",
    "SkillReleaseProbability": 60,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "54": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 54,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": true,
    "IsRandomMove": false,
    "IsRecoverNormal": false,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "大世界sit通用AI-哥布林",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "55": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 55,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "大世界站立通用AI",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "56": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 50,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 56,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 1600,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2000,
    "MinAlertBackTime": 800,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 5.0,
    "Remarks": "乱走+移动概率低通用AI（警戒范围由monster配置）",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "57": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 50,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 57,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 1600,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2000,
    "MinAlertBackTime": 800,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 5.0,
    "Remarks": "乱走+移动概率中通用AI（警戒范围由monster配置）",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "58": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 80,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 58,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 1600,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2000,
    "MinAlertBackTime": 800,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 5.0,
    "Remarks": "乱走+移动概率高通用AI（警戒范围由monster配置）",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "59": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 40,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 100,
    "CoreSkillTable": [],
    "Id": 59,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": true,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 1600,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2000,
    "MinAlertBackTime": 800,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 101803,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "巫妖哥布林AI",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "6": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 100,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 2.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase_tank",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 6,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 8.0,
    "MaxAlertMoveTime": 5000,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 3.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_battle_tank",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "肉盾AI（与目标对峙）",
    "SkillReleaseProbability": 20,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "60": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 40,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 100,
    "CoreSkillTable": [],
    "Id": 60,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 0,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2500,
    "MinAlertBackTime": 0,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1500,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "巨塔-欧米伽主战机AI",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "61": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 60,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 100,
    "CoreSkillTable": [],
    "Id": 61,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": true,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": false,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": true,
    "MaxAlertBackTime": 1600,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 800,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 100,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "巨塔-沉睡机器人通用AI(巨塔英雄初始睡觉）",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "62": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 100,
    "CoreSkillTable": [],
    "Id": 62,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": false,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "远程初始idle通用AI",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "63": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 20,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 63,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": false,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "拯救蒂娜副本遭遇战近战士兵AI（不警戒）",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "64": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 0,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 64,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "拯救蒂娜副本遭遇战远程士兵AI（不警戒）",
    "SkillReleaseProbability": 100,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "65": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 70,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 2.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 65,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": false,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 5.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 2.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "护送本虚蚀人类AI",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "66": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 40,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 2.5,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 66,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": false,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 5.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 2.5,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "拯救蒂娜副本遭遇战近战士兵AI（警戒）",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "67": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 40,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 2.5,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 67,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 7.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 4.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "拯救蒂娜副本遭遇战远程士兵AI（警戒）",
    "SkillReleaseProbability": 100,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "68": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 100,
    "CoreSkillTable": [],
    "Id": 68,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": false,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "营救蒂娜围攻蒂娜普通远程怪（不警戒移动）",
    "SkillReleaseProbability": 50,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "69": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 0,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 69,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": false,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": true,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": false,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "营救蒂娜围攻蒂娜专注怪",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "7": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 30,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 2.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase_heal",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 100,
    "CoreSkillTable": [],
    "Id": 7,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": false,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": false,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 1600,
    "MaxAlertDis": 12.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 800,
    "MinAlertDis": 6.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle_heal",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "治疗/法师AI（与同类抱团-暂时没实现/低移动欲望）",
    "SkillReleaseProbability": 50,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "70": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 60,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 100,
    "CoreSkillTable": [],
    "Id": 70,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": true,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": false,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 1600,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2000,
    "MinAlertBackTime": 800,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [16],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "巨塔-沉睡机器人通用AI",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "70043": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 0,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 70043,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": true,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 3200,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "爬塔近战精英首领ai",
    "SkillReleaseProbability": 100,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "705501": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 80,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 100,
    "CoreSkillTable": [],
    "Id": 705501,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": false,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": false,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 1600,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2000,
    "MinAlertBackTime": 800,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 65,
    "RandomMoveRadius": 5.0,
    "Remarks": "每日委托-隐身巫师-乱动召怪AI",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "706501": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 60,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 100,
    "CoreSkillTable": [],
    "Id": 706501,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": false,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": false,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 1600,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2000,
    "MinAlertBackTime": 800,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 65,
    "RandomMoveRadius": 5.0,
    "Remarks": "每日委托-搬运货物-捣蛋怪AI",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "707501": {
    "AlertActionList": [8],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 100,
    "CoreSkillTable": [],
    "Id": 707501,
    "InBattleActionId": 17,
    "IsAlertAction": true,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": true,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": true,
    "IsPlayVigilanceAction": true,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 3200,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_world_alert",
    "PlayActionId": [3010008],
    "PlayActionMode": 0,
    "PlayActionProbability": 100,
    "RandomMoveProbability": 65,
    "RandomMoveRadius": 5.0,
    "Remarks": "每日委托-打怪答题-怪物动作展示AI-睡觉",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "707502": {
    "AlertActionList": [8],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 100,
    "CoreSkillTable": [],
    "Id": 707502,
    "InBattleActionId": 17,
    "IsAlertAction": true,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": true,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": true,
    "IsPlayVigilanceAction": true,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 3200,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_world_alert",
    "PlayActionId": [3010003],
    "PlayActionMode": 0,
    "PlayActionProbability": 100,
    "RandomMoveProbability": 65,
    "RandomMoveRadius": 5.0,
    "Remarks": "每日委托-打怪答题-怪物动作展示AI-伸懒腰",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "707503": {
    "AlertActionList": [8],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 100,
    "CoreSkillTable": [],
    "Id": 707503,
    "InBattleActionId": 17,
    "IsAlertAction": true,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": true,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": true,
    "IsPlayVigilanceAction": true,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 3200,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_world_alert",
    "PlayActionId": [3010009],
    "PlayActionMode": 0,
    "PlayActionProbability": 100,
    "RandomMoveProbability": 65,
    "RandomMoveRadius": 5.0,
    "Remarks": "每日委托-打怪答题-怪物动作展示AI-跳舞",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "708501": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 0,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase_heal",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 708501,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": false,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": false,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 0,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 0,
    "MinAlertBackTime": 0,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 0,
    "NormalBattleSubTree": "com_monster_escape",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_world_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "每日委托-抓猪本-小猪静止不动",
    "SkillReleaseProbability": 0,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "71": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 10,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 100,
    "CoreSkillTable": [],
    "Id": 71,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "调酒副本喽啰",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "72": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 20,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 100,
    "CoreSkillTable": [],
    "Id": 72,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "调酒副本灰鸦",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "73": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 100,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 73,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 4002,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 4001,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 1,
    "PlayActionProbability": 35,
    "RandomMoveProbability": 65,
    "RandomMoveRadius": 6.0,
    "Remarks": "大世界牛羊通用随机I",
    "SkillReleaseProbability": 100,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "74": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 74,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": true,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 3200,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 1,
    "PlayActionProbability": 35,
    "RandomMoveProbability": 65,
    "RandomMoveRadius": 5.0,
    "Remarks": "大世界哥布林通用随机AI",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "75": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 30,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 2.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase_heal",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 60,
    "CoreSkillTable": [],
    "Id": 75,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": false,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 1600,
    "MaxAlertDis": 12.0,
    "MaxAlertMoveTime": 5000,
    "MinAlertBackTime": 800,
    "MinAlertDis": 6.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 1,
    "PlayActionProbability": 35,
    "RandomMoveProbability": 65,
    "RandomMoveRadius": 5.0,
    "Remarks": "大世界哥布林通用远程AI（低移动）",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "76": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 100,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 2.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase_tank",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 76,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 8.0,
    "MaxAlertMoveTime": 3200,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 3.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_battle_tank",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 1,
    "PlayActionProbability": 35,
    "RandomMoveProbability": 65,
    "RandomMoveRadius": 5.0,
    "Remarks": "大世界哥布林通用对峙AI",
    "SkillReleaseProbability": 40,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "77": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 100,
    "CoreSkillTable": [],
    "Id": 77,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": false,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 3200,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 1,
    "PlayActionProbability": 35,
    "RandomMoveProbability": 65,
    "RandomMoveRadius": 5.0,
    "Remarks": "大世界哥布林通用远程AI（正常移动）",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "78": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 0,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 101103,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 78,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": true,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2000,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 1,
    "PlayActionProbability": 35,
    "RandomMoveProbability": 65,
    "RandomMoveRadius": 6.0,
    "Remarks": "大世界雄鹰AI",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "79": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 0,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 79,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": false,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "gebulin_king_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "大世界哥布林王",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "8": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 100,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 2.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase_tank",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 8,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 8.0,
    "MaxAlertMoveTime": 5000,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 3.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_battle_tank",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "单人副本用低攻击欲望怪物模板",
    "SkillReleaseProbability": 20,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "80": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 80,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "通用无特性AI（待机不移动-到距离-放技能）",
    "SkillReleaseProbability": 100,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "800101": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 0,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 800101,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": false,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": false,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": true,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 0,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 0,
    "MinAlertBackTime": 0,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 0,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "每日委托-塔防本-站桩炮台",
    "SkillReleaseProbability": 100,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "800201": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 0,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [[]],
    "Id": 800201,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": true,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 0,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 0,
    "MinAlertBackTime": 0,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 0,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 6014104,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [6014101, 6014102, 6014103],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "每日委托-机甲本-终焉毁灭者",
    "SkillReleaseProbability": 100,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "81": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 100,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 2.5,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 100,
    "CoreSkillTable": [],
    "Id": 81,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": true,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": true,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 12.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 6.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "巨塔-远程稳定攻击＋移动",
    "SkillReleaseProbability": 100,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "82": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 60,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 2.5,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 82,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": false,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": true,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": false,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": true,
    "MaxAlertBackTime": 1600,
    "MaxAlertDis": 10.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 800,
    "MinAlertDis": 4.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [16],
    "PlayActionMode": 0,
    "PlayActionProbability": 100,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "巨塔-X1超级主战机像AI(巨塔英雄初始睡觉）",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "83": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 0,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 83,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": false,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": false,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "gebulin_king_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "大秘境哥布林王",
    "SkillReleaseProbability": 50,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "84": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 60,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 84,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": false,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": true,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": false,
    "IsRecoverNormal": false,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": true,
    "MaxAlertBackTime": 1600,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 800,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 100,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "巨塔-边缘之刃",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "9": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 30,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 2.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase_heal",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 9,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": false,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 1600,
    "MaxAlertDis": 12.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 800,
    "MinAlertDis": 6.0,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "单人副本用低攻击欲望法师辅助类怪物模板",
    "SkillReleaseProbability": 30,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "90": {
    "AlertActionList": [],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 100,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 2.5,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 0,
    "CoreSkillTable": [],
    "Id": 90,
    "InBattleActionId": 0,
    "IsAlertAction": false,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": false,
    "IsPlayVigilanceAction": false,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 3.0,
    "MaxAlertMoveTime": 2400,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 1.5,
    "MinAlertMoveTime": 1200,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 0,
    "RandomMoveProbability": 0,
    "RandomMoveRadius": 0.0,
    "Remarks": "低攻击欲望—通用无特性AI（到距离-放技能）",
    "SkillReleaseProbability": 5,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  },
  "999": {
    "AlertActionList": [8],
    "AlertInBattleActionId": 0,
    "AlertMoveProbability": 45,
    "AlertNormalPatrolPath": "0",
    "AlertSpeed": 0.0,
    "BackSkillId": 0,
    "BattleActionIdArray": [],
    "BattleActionReleaseProbability": 0,
    "BattleAlertSubTree": "com_monster_chase",
    "BattleSkillId": 0,
    "BattleSkillReleaseProbability": 0,
    "ChaseAndAlertMoveProbability": 100,
    "CoreSkillTable": [],
    "Id": 999,
    "InBattleActionId": 17,
    "IsAlertAction": true,
    "IsAlertMoveRequire": true,
    "IsAlertNormalPatrol": false,
    "IsChaseMonster": true,
    "IsHaveBackSkill": false,
    "IsHaveBattleAction": true,
    "IsNeedTranslationAlertMove": true,
    "IsNotMove": false,
    "IsPatrol": false,
    "IsPlayAction": false,
    "IsPlayActionOnlyNormalIntoBattle": false,
    "IsPlayActionWhenIntoBattle": true,
    "IsPlayVigilanceAction": true,
    "IsRandomMove": true,
    "IsRecoverNormal": true,
    "IsReleaseSkillWhenIntoBattle": false,
    "IsSkillReleaseClose": true,
    "IsWalkingAround": false,
    "MaxAlertBackTime": 2000,
    "MaxAlertDis": 0.0,
    "MaxAlertMoveTime": 3200,
    "MinAlertBackTime": 1000,
    "MinAlertDis": 0.0,
    "MinAlertMoveTime": 3000,
    "NormalBattleSubTree": "com_monster_battle",
    "NormalIntoBattleSkillId": 0,
    "NormalPlaySubTree": "com_monster_battle_action_new",
    "NormalSkillList": [],
    "NormalSubTree": "com_monster_world_alert",
    "PlayActionId": [],
    "PlayActionMode": 0,
    "PlayActionProbability": 60,
    "RandomMoveProbability": 65,
    "RandomMoveRadius": 5.0,
    "Remarks": "纯警戒测试用AI",
    "SkillReleaseProbability": 80,
    "ToBattleActionJsonName": "",
    "VigilanceActionJsonName": "",
    "WayPointName": "0"
  }
}
